In the event of inclement weather or other events which affect our ability to play as planned, the Tournament Committee may modify Tournament Rules in order to safely and fairly complete the tournament successfully. The Tournament Committee will make their decisions on what is best, considering the health and safety of the players.
Legacy utilizes city-provided fields for all play. During inclement weather, the cities will take into consideration the need to prevent the destruction of the fields and facilities. Legacy does not own the fields, nor does it have any authority over their usage. Coaches and team managers are asked to remain flexible to the changes in fields/locations as required and to keep in contact with tournament officials for these changes.
Play all games as scheduled.
Eliminate pre-game warm-up on fields.
Play at alternative sites.
In the event the field conditions are unplayable as determined by the Tournament Committee or the city, games in question may be decided by penalty kicks from the mark. (FIFA rules apply).
If matches are unable to continue due to any reason(s), tournament placement will be based upon the last fully completed round of play. Bracket tie-breakers will be used to satisfy any ties that remain. If bracket tie-breakers cannot resolve a tie, the Tournament Committee will utilize a coin toss to resolve the situation.
In the unlikely event of game cancellation(s) due to inclement weather, entry fees may be forfeited, in whole or in part. Legacy will make no guarantee of any refunds. However, Legacy recognizes the financial commitments of teams entering the tournament. As such, Legacy may, at its discretion, refund a portion of the entry fee(s) after all other expenses have been paid.
It is the team’s responsibility to ensure appropriate phone numbers (preferably cell phones) and email addresses are entered into the team’s tournament application. The Tournament Committee will utilize the tournament website (www.santansoccer.com), email, and sometimes telephone to communicate with teams in the event of changes to the schedule.
Official team rosters must be verified and approved by the Tournament Committee at the pre-tournament check-in prior to the start of the tournament.
Only players who are officially registered or loaned to a team may play in the Tournament and must have a laminated player pass with a photo of the player. See section below for the maximum number of loan players.
All participating players, regardless of the number of games to be played, must be listed on the official team roster prior to the start of a team’s first game of the tournament. Players will not be added to the roster after the start of the first game.
No player may play for more than one team in the tournament. If any player is found playing for more than one team, and either team won its game, the game will be forfeited. If either team lost the game, the existing score will stand. Under both conditions, the player will not be allowed to play for the remainder of the tournament.
Player’s playing age is determined by the following chart for 2015/2016. A player is not allowed to play down unless the AYSA Play Down Policy is followed and proper documentation submitted 3 weeks prior to tournament check-in. The tournament committee will make a decision and inform the requesting team 2 weeks prior to check in. The tournament is under no obligation to grant approval for playing down.
Birth Year Range
Maximum # of
08/01/01 – 07/31/02
08/01/02 – 07/31/03
08/01/03 – 07/31/04
08/01/04 – 07/31/05
08/01/05 – 07/31/06
08/01/06 – 07/31/07
08/01/07 – 07/31/08
08/01/08 – 07/31/09
Teams with loan players must not exceed the maximum roster limit.
2. Pre-Tournament Check-In
All teams must provide player/coach credentials at the Pre-Tournament Check-In prior to the start of the tournament.
Each team or club must send a representative to the check-in. For local valley teams check-in will be held a few days before the tournament weekend (see website for details). Local valley teams will not be allowed to check in at the fields. For out-of-town teams, a representative must check-in at least 60 minutes prior to the start of the first game.
Copy of a signed Medical Release (notary is not required) for each player.
Signed Player Registration Certificate.
Team will be required to turn in a singed Player Registration Certificate and show signed Medical Releases for each player. Laminated USYSA ID Cards with photograph are not required at check-in. US Club Soccer teams must provide a US Club Soccer tournament roster, and will be required at check-in and US Club Soccer Medical Release Forms. Teams cannot mix USYSA and US Club Soccer passes. Recreational teams must provide a certified roster signed by their club/state registrar.
Teams not using or completing the roster in Got Soccer must bring a written copy of the team’s roster. For each player, the roster must include: first and last legal name as shown on the player pass, birth date, and jersey number. Player’s information must be entered on each game card.
Loan forms, properly signed by the required parties, must be submitted for each loan or guest player, as required by the teams sanctioning organization. Players loaning within the same club do not need loan forms. Players loaning to a different club must have loan forms.
Rosters are frozen when a team starts their first game of the tournament.
During the check-in process, the Tournament Committee will inspect all documentation.
Players may not play without the above documentation.
3. Pre-Match Check-In
Teams must present player passes or (roster for Academy teams) to referee prior to the start of each game.
Player passes must be presented. Recreational teams without player passes must check in for each game with a copy of their pre-approved roster certified by the tournament.
If a player not on the official game roster is found participating in a game, the game will be forfeited and a score of 1-0 will be awarded to the opposing team if they were losing. If the opposing team was wining, the current score will stand. The player will not be allowed to play for the remainder of the tournament.
Referee Crew will inspect the equipment of each player including uniform and mandatory shin guards, and cleats. Toe cleats and metal cleats not allowed. Objects such as jewelry, barrettes, bobby pins, bows, etc., will be inspected. If the Referee Crew determines any such object represents a hazard, the object(s) must be removed prior to play.
Players wearing an orthopedic or immobilizing cast may not be allowed to play. Final decision on whether the item presents a hazard to any player will be up to the referee.
4. Match Play
All games will be played under FIFA rules as modified by US Youth Soccer/AYSA unless otherwise stated in these rules. The Tournament Director or site representative will settle all rules disputes. Tournament rules may be modified by the Tournament Committee.
Under-7 /Under -8 will be played in accordance with the modified playing rules for Academy Teams.
The maximum number of players on the field will be four (4).
The match will be divided into (4) 10-minute Quarters with a 5 minute halftime.
All rule infractions shall be briefly explained to the player(s).
All free kicks shall be indirect kicks. A goal may not be scored until the ball has been touched by a 2nd player from either team.
All fouls will result in an indirect free kick with the opponents 6 yards away.
No Offside will be called.
No penalty kicks will be taken during the match for fouls.
There are No scores kept for Academy teams.
Under-9 /Under -10 Will be played in accordance with the modified playing rules for Academy Teams.
The maximum number of players on the field will be six (6), one of whom may be a goalkeeper.
The match will be divided into (2) 25-minute halves with a 5 minutes halftime.
No Offside will be called.
Scores will be kept for Gold and Silver brackets. There will be no scores kept for other brackets.
A team playing 11 a-side must have seven (7) players available at the start of the game and during the game to avoid a forfeit. Teams playing in U11 must have at least five (5) players present. Teams failing to meet this minimum requirement at any point in the match will forfeit the match.
Coaches should be prepared to start the game on time. Five minutes after the official game start time is forfeit time. In case of forfeit, the winning team shall be given a score of 1-0. Tournament officials may waive this rule, if in their opinion it is in the best interests of the youths to play the game. In the event of a delay in the start of a game, the game may be shortened to allow the game to finish as scheduled.
Team bracket shall be as follows:
4v4 No GK
4v4 No GK
Substitutions allowed with the Referee’s permission as follows:
Prior to either team’s goal kicks
Prior to a throw-in by the team in possession.
After a goal is scored by either team.
Injured player may be substituted and ONE player from opposing team.
For a cautioned player only.
Teams failing to check-in prior to the start of the match may, at the discretion of the Tournament Committee, forfeit the match. To be awarded a forfeit win, the opposing team must be present and ready to play. In the event of a forfeit, the match score will be recorded as a 1-0 win.
If a team forfeits during a game (usually due to a rule violation), the opposing team, if losing at the time, will be awarded a 1-0 win. If the opposing team is winning the score will stand as is.
5. Conduct and Sportsmanship
A player receiving a red card or two yellow cards shall be expelled from the current game and may not be replaced.
A coach ejected from the game, whether by red card or referee expulsion, shall leave the field to the satisfaction of the referee. Coaches who either refuse to leave or deliberately continue to coach after ejection (including but not limited to using a cell phone or proxy coach), will forfeit the game.
The Tournament D&R Committee will determine the length of suspension as directed by AYSA guidelines for players and coaches and notify the team prior to the next game. There are no appeal options and all decisions are final. In the event a player or coach is ejected from the game for fighting, that player or coach willnot be permitted to play in the remainder of the tournament.
If a coach is ejected and there are no remaining registered assistant coaches and or a team manager with a valid laminated sanctioned pass, the team will forfeit the game. A random parent or spectator that is not officially registered on the team and does not have a valid laminated pass cannot coach the team.
The team of any player or coach that receives a red card shall receive minus one point against their tournament standings.
Coaches have complete responsibility for the conduct of their players and all sideline spectators. Referees will have complete authority immediately before, during, and immediately after games, and will not allow abusive or profane language or threats of any kind. If, in the opinion of the referee, a game must be terminated due to misconduct, the offending team shall be declared to have forfeited the game. A terminated game will result in the opposing team being awarded a win by a score of 1-0, unless the score is greater at the time of the termination. Possible suspension from further play could result.
All last game ejections whether by red card or not, are forwarded to the AYSA D&R Committee for review. The AYSA D&R Committee will respond directly to these expulsions. Passes withheld following the last game will be sent to the AYSA office with exception of Out of State and US Club Soccer passes.
6. Protests, Disputes, Clarifications
The tournament director, site director or tournament committee will settle all disputes. Once the information is reviewed and decision made, it is final and there will be no further discussion.
In the case of errors, missing information or confusion with any section of this document, “Tournament Rules”, the tournament director, site director or tournament committee will interpret, clarify and make all decisions for any issue, and all decisions are final.
Decisions will always be made in the sprit for the good of the game.
Under no circumstances will the tournament director, site director, field marshal or tournament committee overrule a referee’s game time calls.
7. Home and Away Responsibilities
Must change jerseys in case of a color conflict.
Will take the North or East half of Player’s sideline.
Will clean up their side of the field.
Will furnish a game ball.
Has choice of game jersey.
Will take the South or West half of Player’s sideline.
Will clean up their side of the field.
* Coaches are asked to be flexible in case a team (usually a recreational team) has only one color of jersey. The tournament site director may decide the visitor must change color if the home team has only one color of jersey.
c. Player and Spectator Seating - All player and spectator seating as per AYSA state rules.
Opposing coaches and spectators must sit on opposite sides of the field.
Players shall be seated on the same side of the field.
Spectators shall line up on the opposite side of the field.
No coaches or spectators may be along the end line or behind the goal. (Field marshals will enforce this rule. Referees may stop the game with no additional time added until coaches and spectators comply. Failure to comply may result in forfeiture.)
Final team standings will be determined using the following point criteria:
A WIN is three (3) points.
A TIE is one (1) point.
A LOSS is zero (0) points.
Minus one (1) point for each red card issued to a player or coach in during a match.
Minus one (1) point for failure to attend mandatory team check-in without permission from the Tournament Director.
In the case of a shootout, the winner will receive (3) points and the score shall be recorded as 1-0.
At the end of each game the coach MUST verify and sign the game card. Once the game card is signed the score stands and will not be changed regardless of the circumstances including but not limited to a team’s points, advancement, awards, etc.
Retrieve your player cards at the end of each game. The tournament is NOT responsible for cards left behind during the day or overnight.
TIES (Bracket Play)
In the event that two or more teams are tied in points at the end of the preliminary (bracket games, the following tie-breaker criteria shall apply:
In the event of a 3-way tie at the end of bracket play, the winner for advancement to a Final will be determined as above without consideration for comparison of head to head competition to eliminate one team. Then advancement for the remaining two teams is determined as above with consideration for head to head competition.
If three teams are still tied and FIFA Kicks have to be taken there will be a draw by the Tournament Committee or site director. The first team drawn will receive the bye; the next team drawn will be the home team against the remaining team in the first contest of penalty kicks. The winner of the first contest will then compete against the bye team in penalty kicks to determine the group winner. The bye team will be the home team.
In the event that a match is tied at the end of regulation in a semifinal or championship match, teams will go immediately to PKs. There is no overtime.
Participation medals will be awarded to all players in U7 through U10. Exception: U9 & U10 will have placement medals for Gold and Silver flights.
Placement medals will be awarded to all players on teams placing 1st or 2nd in U11 through U14.
10. General Rules
No alcoholic beverages or glass containers allowed on the tournament Fields. In addition, there is NO SMOKING allowed in the vicinity of the players.
Heaters: Heaters (gas or electric) are NOT allowed at the fields.
Parking: Park in designated parking areas. Do not park along curbs. Curbs may be fire lanes and may not be painted red, but have the identifying signage. No parking in desert areas. No overnight parking.
Canopies/Umbrellas: No staking of canopies, umbrellas or other items is allowed at any site.
Dogs: Dog are not allowed in the vicinity of the fields. While city parks may allow dogs on or near the fields, this tournament does not. Dogs must be kept on a leash regardless of size or breed. This is a safety issue and will be strictly enforced. Failure to comply may result in a forfeiture of game.
Tournament Play Formats
Four (4) team bracket
One (1) group of four (4) teams. Each team will play the other teams in their group once. The winner of the group and the second place team of the group shall advance to finals. If needed, tiebreaker criteria will be used to determine the teams advancing to the final.
Five (5) team bracket
One (1) group of five (5) teams. Each team will play the other teams in their group once, for a total of 4 games. The winner and second place is determined by points. If needed, tiebreaker criteria will be used to determine the winner.
Six (6) team bracket
Will consist of two brackets of three teams. Each team will first play the three (3) teams in the other bracket. Each team will play a total of three (3) preliminary round matches. The two (2) teams with highest points from six (6) team bracket will play for final. The team with the highest number of points will be 1st and second highest number of points will be 2nd. If needed, tie breaker criteria will apply determining the 1st and 2nd team on points.
Seven (7) team bracket
Bracket A (4 teams) has each team playing the other three. Bracket B (3 teams) does the same. In Bracket A, each team will have then played 3 games, Bracket B each team will have played 2 games. Championship: 1st in A vs 1st in B, a 3rd Place 2nd in A vs 2nd in B, and a Consolation 3rd in A vs 3rd in B. If needed, tiebreaker criteria will be used to determine the teams advancing to the final.
Eight (8) team bracket
Two (2) groups of four (4) teams. Each team will play the other teams in their group once. The winner of each group shall advance to finals. If needed, tiebreaker criteria will be used to determine the teams advancing to the final.
Nine (9) team bracket
Three (3) Brackets of three (3) teams will be formed. Each team will play the other two teams in bracket play. Three group winners and six Wild Cards will be determined by total points. Each winner of Bracket A, B, C will advance to the semi-finals along with WC#1 (overall 4th highest in points - i.e.best 2nd place team). Semi-Finals consist of 1st in A vs 1st in B, 1st in C vs WC#1. Winners of the Semi-Final will play in the Final. Remaining games are consolation where WC#3 (6th place) will play WC#4 (7th place) and WC#5 (8th place) will play WC#6 (9th place). WC#2 (5th place) will play winner of WC#3 and WC#4 in a consolation final match. The tournament committee may make schedule adjustments to ensure semifinal and consolation matches are not played between teams that played in the same bracket. The tournament committee may make schedule adjustments to allow out of town teams to play in an earlier time slot. If needed, tie breaker criteria will apply determining Bracket winners and all Wild Card.